//
// StdArx.h : include file for ObjectARX/DBX include files
// this file is only included once by your stdafx.h

#if !defined(AFX_STDARX_H__9AC1434A_3B27_11D3_A86B_0080C7D122A2__INCLUDED_)
#define AFX_STDARX_H__9AC1434A_3B27_11D3_A86B_0080C7D122A2__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


//{{AFX_ARX_INC_SELECTED
#include "dbsymtb.h"          // symboltables
//}}AFX_ARX_INC_SELECTED

//{{AFX_ARX_INC_OTHERS
//}}AFX_ARX_INC_OTHERS


//{{AFX_ARX_FUNC
//}}AFX_ARX_FUNC

void cnl();

void createNewLayer(char* lyrname, Adesk::UInt16 clr,
					AcDbObjectId ltypeId, Adesk::Boolean current);

Adesk::Boolean getNewLyrLtId(AcDbObjectId& ltypeId);


// TODO: Here you can add your own includes / declarations
#endif 
